So…happy post-pandemic? It’s been a long couple of years with new jobs here at Golden Mantis Productions and not much time for game production, but we’re around again and eager to get back to the fun parts of life. I.e., not working. We’ve also got some new Golden Mantis staff and some new ideas weContinue reading “And We’re Back!”
Author Archives: DrUsual
3D Printing for Games – Part 5
Part 5 of my 3D Printing for Game Designers series is an overview of filament, where to buy it, what kind to get, and how much you need.
3D Printing for Games – Part 4
Part 4 of my 3D Printing for Game Designers series explains the concept of support and how to design to minimize the need for support.
3D Printing for Games – Part 3
Part 3 of my 3D Printing for Game Designers series is an overview of the printing process, from obtaining 3D model files to producing the print.
3D Printing for Games – Part 2
Part 2 of my 3D Printing for Game Designers series. This post explains resin printers FDM printers.
3D Printing for Games – Part 1
Part 1 of my 3D Printing for Game Designers series covers some basics around choosing a 3D printer.
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Slack Hack 7
If you’ve gone 90 days with no lost time accidents, you’re not trying hard enough.
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Slack Hack 6
If you’ve gone 90 days with no lost time accidents, you’re not trying hard enough.
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